Beelzebub  LbNA # 18485 (ARCHIVED)

OwnerMartini Man      
Placed DateOct 1 2005
Location Menomonee Falls, WI
Found By shooting starz
Last Found Nov 3 2014
Hike Distance?

Be forewarned that great powers need to be set forth here in order to escape entrapment and be forever one of the damned. I found this information at about this most high demon. Clearly any contact with this fiend must be approached with the greatest of gravity and preparation.

“Beelzebub is said to cause destruction through tyrants, to cause demons to be worshipped among men, to cause jealousies in cities and murders, and to bring on war. Beelzebub is commonly described as placed high in Hell's hierarchy, he was of the order of cherubim. Beelzebub is the chief lieutenant of Lucifer, the Emperor of Hell, and presides over the Order of the Fly.

He is also associated with the deadly sin of pride. However, … Beelzebub was the demon of gluttony, one of the other seven deadly sins, whereas it is also asserted that Beelzebub was the prince of false gods. In any event, Beelzebub was frequently named as an object of supplication by confessed witches. Beelzebub was also imagined to be sowing his influence in Salem, Massachusetts: his name came up repeatedly during the Salem witch trials, the last large-scale public expression of witch hysteria.”

So, you think you may be able to find the insignia of this evil one? If so, head to a large Park located off of Townline Road in a city named after the falls of a once great Native American tribe in Southeast Wisconsin. There is a fee to enter the park. In 2005 the rates are $5/car on summer weekends and $2.50/car on summer weekdays and any day in the off-season (SEP thru mid-May). If you are a local resident you may wish to purchase an annual pass. Proceed to the primary Picnic Area and from there espy a trail to the southwest that seems rather buggy and rather linear. Follow it to a sign about canines. A little further along spot a trail for equestrians take off to the left. Proceed on this equine path.

After a bit, you should stumble upon a strange sign with a telemarking person on it. “He’s going the wrong way”, you may perhaps muse. So off you go to the right, opposing the skier. The trail will wind around for some time, but with the passage of time, you come to a trio of roots that tried to trip you up….as if they had a life of their own. Defeat the roots and in the moonlight (or daylight….much safer….maybe), you should see a meadow to the front. Emerge into the meadowy area and continue on, ignoring several paths on the left.

Come to a major intersection. The trail turns to the left following the tree line. In the near distance you might discern a set of sinister yellow gates. Remain on the trail you came from and continue left on the trail following along the tree line. Does it seem to be getting a bit warm? Continue, taking great care to avoid the minions of this prince of darkness until you see in the distance, a great mound of fuel for the fires of Hell. There is a gravel road there as well, once you approach the great hoard of firewood chips. Turn to the right and approach yet another yawning great gate, yellowed by the eternal flames of Hades.

As you warily close upon these gates, watch on your right for crumbling stone walls and a spooky cylindrical object, looming high amongst the trees. Could this be Beelzebub’s tower? Be on guard!!!

Proceed with great alacrity towards the tower, being ever watchful against demonic possession (remember the witches of Salem!). What’s that on the ground? It looks to be the metal shield of a warrior, who lost his soul to the great devil. Examine carefully the shards of stone behind the shield and perhaps you can discover the great box without being consumed by it!!!!

If you succeed, return from whence you came towards the great conglomeration of wood, then veer off on a path out of the netherworld to the right before actually reaching the pile. Stay on this dirt road as it wends its way to the left hand of darkness. At the “Y”, head on the path to the right coming upon a passage of four ways. Continue straight ahead, ignoring signs of hideous horses at the next intersection, to the gates of Hell.

Emerge from the underworld, crossing a byway of modern man and enter a mortal verdant trail to return to the primate area of parking.